What might be interesting would be to categorize the apps and remove redundancies and see how much it would cost to gain all of the functionality of the collection of iphone apps. Probably 10-20% of the total cost.
you've heard the wailing and gnashing of teeth from all the developers over how hard it is to work with the app store, i would imagine? yeah. apple would never allow a "used" iphone app ecosystem to spring up. no way.
They have just a few apps (lilke iMapsPro) but sell different versions for different regions. I guess that's just a limitation on the App store, as they can't sell different regions within their app at the current price point ($0.99).
It looks like a clever idea. This way you can still use maps on vacation, without getting the roaming charges. It seems to be just a maps wrapper around Open Streetmaps.
What you also learn is that this was a brilliant move by Apple. Outsource the development, reap the benefits. This was already known, but I would be interested to see how this these numbers stack up against Apple's internally developed applications (cost to produce, and revenue generated).
Not a brilliant move by Apple, remember that it was the community that asked for this, Apple didn't make a move, the community moved Apple to this direction, Apple wanted people to write webapps instead of using a SDK.
The publishers with 1000s of apps make audiobooks where each book is a separate app. It's an artifact of the app store that content gets counted as apps.
Yeah, I was more interested with the developers making $1000+ off of just 2 or 3 apps. And it's funny, because looking at that software, it looks pretty shitty. Oh, the wonders of enterprises and the stupid amounts of money they'll spend on complete crap...
What might be interesting would be to categorize the apps and remove redundancies and see how much it would cost to gain all of the functionality of the collection of iphone apps. Probably 10-20% of the total cost.