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Because vi and emacs are just too complex and do things that should be done by separate programs, like formatting?


Exactly: I tried learning both Emacs and Vi/Vim and it's just too complex, I have better things to do at the moment: I just want a simple text editor that works in CLI.

Joe is a similar text editor.


vim, too complex? you could say that about practically any CLI interface but it's merely a relatively steep learning curve, not a case of too much complexity. In fact vim is pretty concise and compact in terms of design


vim comes with a built-in program language vimscript and its very own spellchecker. If vim is not complex, than what is?

I could argue that nvi may be not too complex, but vim is certainly too complex.

(An good example of an editor that is not too complex but works well with external tools is Acme.)


In what sense do you dislike complexity? Is it "this software has too many features," or "this software has too many lines of code," or "the code isn't well-organized", or all the above, or something else? Don't take this as an argument; I'm likely to be highly sympathetic to whatever you say.

I tend to dislike complexity in terms of user interface, and for the most part, "out of sight is out of mind." That's why I have to use dwm over a more typical desktop environment. So I don't really mind a command line program that has a lot of options I don't use. Same thing for vim: I can easily just ignore the features I don't use (the vast majority), because of the way vim is designed.


All the above; but they are closely related.

If the program has too many lines of code, it tends to be not too well organised (because it usually means it does too much) and it usually means it has too much features (thay could be easily moved into separate programs).

    > I can easily just ignore the features
    > I don't use (the vast majority)
Please excuse my blasphemous comparison, but how this is different from how people use MS Word? :)


Oh, don't misunderstand me. Vim is complex alright, and like I say, it has a pretty steep learning curve, but it has just the right amount of complexity for it's purpose (in this case, quite a lot). Hence, an example of good design in my book.




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