Everyone’s hyped about Claude Code, Nano Banana models, and how AI can now “build a game in 30 minutes for $ 20.”
If that’s true—why don’t we see a flood of ultra-low-cost, high-quality tower defense games (like Kingdom Rush) built with AI, raking in serious revenue?
After all:
Art? → Image generators + style locking.
Code? → LLMs can scaffold Unity/Godot logic.
Balancing? → Maybe RL or even manual tuning on a tiny scope.
Audio? → AI voice + music tools exist.
And yet… the App Store isn’t overrun with polished, profitable Kingdom Rush–style games made by solo devs using AI. Why?
P.S. Yes, this post was AI-generated—my first attempt at market research before launching Kingdom Rush: Nano Banana Edition.
The other thing is that games are getting more complex and audience is demanding. Even if you can use AI for your solo project the bar is higher than 10 years ago.
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