> The prominence of mobile among younger players probably won't be a huge surprise to anyone reading this – 93% of Gen Alpha prefer playing on mobile, according to IGN's segmentation study. But preference for mobile is actually growing for Millennials, too, with 32% calling it their preferred device.
> ...
> Daily concurrent user numbers have grown in Roblox from 3.8 million in June 2022 to more than 25 million in June 2025. Over the same period, Fortnite has grown from 1.2 million to 1.77 million concurrents – with occasional blips, like when 15.3 million players logged on for the Marvel Galactus event.
These are still percentages. I asked for absolute values. If 100 million people played on PC in 2005, and now 100 million plays on PC, but 2 billion on mobile, then percentages changes, but you still have the same amount of people playing PC. Btw, “playing” is a very convoluted expression, because almost everybody played snake on their phone even 20 years ago. This is why the only indicator which matters is absolute values.